Graphics Rendering Software Engineer, Technology Development Group (TDG) Jobs at Apple -Cupertino, CA

Apple

Apple jobs in California, USA – Apply for Graphics Rendering Software Engineer, Technology Development Group (TDG) Jobs at Apple -Cupertino, CA. See job descriptions, requirements, and the link to apply.

Summary

Posted: Mar 10, 2022
Role Number:200355116
Do you want to push the limits of the best Augmented Reality platform in the world? Apple’s Technology Development Group (TDG) delivers algorithms that drive revolutionary Apple products, including the augmented reality (AR) platform ARKit to create ground-breaking new products. In this position, you will have the opportunity to be part of our extraordinary team of computer vision and deep learning researchers and engineers to discover and build solutions to previously-unsolved challenges and push the state of the art in AR algorithms that will change the way people experience the world! We are looking for a driven and dedicated Graphics Rendering Software Engineer to join our team. As a member of the Technology Development Group (Algorithm Dev), you have the unique and rewarding opportunity to work on upcoming releases of Apple products that delight and inspire millions of people every day! We invite you to contribute to our current Augmented Reality software platform and craft the future of Apple! As a member of a fast-paced team, you have the unique and rewarding opportunity to shape upcoming products that will delight and inspire millions of people every day. To succeed within this role, you should have shown experience in several of the following areas:
Key Qualifications
  • Excellent coding skills in C/C++
  • Extensive experience with at least one of the current graphics APIs (Metal, Direct3D 12, Vulkan, etc…)
  • Experience with Shader Languages (HLSL/GLSL, Metal Shaders) and writing custom shaders
  • Understanding of entire graphics pipeline, from CPU instructions to emitted photons
  • Knowledge of modern renderers and rendering techniques
  • 3D math skills (linear algebra)
  • Excellent software prototyping, problem solving and debugging skills with performance-oriented mindset
  • Basic knowledge and experience in 3D computer vision and image processing
  • Excellent communication and teamwork skills
  • Experience with AR/VR rendering technologies is a plus
Description
The Algorithms organization in Apple’s Technology Development Group (TDG) is looking for a skilled Graphics Rendering Software Engineer to contribute to state-of-the-art real-time rendering techniques. In this role, you will perform software development work to implement rendering techniques and image processing algorithms for ambitious real-world problems in Virtual and Augmented Reality.
Education & Experience
BS, MS or PhD in computer vision, machine learning, computer science, computer engineering or 2+ years of relevant industry experience with a track record of successful projects

Apply Also for similar jobs like this…

How to Apply

See more: , , , , , ,

To apply for this job please visit idmsa.apple.com.

Related Jobs
  • Robert Half
    Full Time
    Itasca, IL

    Quality Assurance jobs in Illinois, USA – Apply for Quality Assurance Analyst Jobs at Robert Half - Itasca, IL. See the job description, requirements, and the link to apply. Description Robert Half is currently seeking a QA Tester for our gro
  • Walmart
    Full Time
    MYRTLE BEACH, SC

    Walmart jobs in South Carolina, USA – Apply for Cake Decorator Jobs at Walmart - MYRTLE BEACH, SC. See the job description, requirements, and the link to apply. Position Summary... As a Cake Decorator you will drive member service in your a
  • Apple
    Full Time
    Cupertino, CA

    Apple jobs in California, USA - Apply for Shipping, Receiving, Mail (SRM) Supervisor Jobs at Apple -Cupertino, CA. See job descriptions, requirements, and the link to apply. Summary Posted: Mar 8, 2022 Weekly Hours: 40 Role Number:200